Wednesday, February 9, 2011

The Sammy Atomiswave

The Atomiswave was Sammy's version of Sega's Naomi hardware. It is not as powerful as a Naomi, but it is equal to a Dreamcast. Because it was not as powerful as a Naomi, It cost less to produce and was cheaper for arcade owners to buy. In the end, the  Atomiswave was made for arcade owners who wanted most of the power of the Naomi but with the standard Jamma connection. The Naomi used the JVS connection type.

Specs -

CPU : Hitachi SH-4 32-bit RISC CPU (200 MHz 360 MIPS / 1.4 GFLOPS)
Graphic Engine : PowerVR 2 (PVR2DC)
Sound Engine : ARM7 Yamaha AICA 45 MHZ (with internal 32-bit RISC CPU, 64 channel ADPCM)
Main Ram : 32 megs
Main Memory : 16 MByte
Graphic Memory : 16 MByte
Sound Memory : 8 MByte
Media : ROM Board
Simultaneous Number of Colors : Approx. 16,770,000 (24bits)
Polygons : 2.5 Million polys/sec
Rendering Speed : 500 M pixel/sec
Additional Features : Bump Mapping, Fog, Alpha-Bending (transparency), Mip Mapping (polygon-texture auto switch), Tri-Linear Filtering, Anti-Aliasing, Environment Mapping, and Specular Effect.
Network : It is possible to connect the systems on the network using both 56K modem or broadband connection using the AW-Net.

Game List

Chase 1929
Demolish Fist
Dirty Pigskin Football
Dolphin Blue *
Extreme Hunting
Faster Than Speed
Force Five
Guilty Gear Isuka
Guilty Gear X Ver. 1.5
Hokuto No Ken / Fist Of The Northstar *
Horse Racing
Knights Of Valour : The Seven Spirits
Maximum Speed
Metal Slug 6 *
Neogeo Battle Coliseum *
Premier Eleven
Ranger Mission
Rumble Fish
Rumble Fish 2
Salaried Worker Golden Taro
Samurai Spirits Tenkaichi Kenkakuden
Sports Shooting USA
Sushi Bar
The King Of Fighters Neowave
The King Of Fighters XI

*Denotes game is in my collection.

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